Work on Dadaists Gone Wild is going quite well. Ben has been providing enemy artwork to replace all the spike balls. I’m almost finished with the game, with only a couple more areas and a few tweaks left to go. I’ve been working on a save system/level select screen so when you play the game […]
Archive for June, 2009
Here is the full version of Dadaists Gone Wild!
You play as a young photographer who went off to a tropical island to take pictures of sexy women only to find himself lost in a strange dadaist world.
Design by me (Alec), and art by me and Ben. The game was built using Matt Thorson’s Grandma Engine.
Any Enemy You Like
(As long as it’s one of the five I made)
This is a small freeware game I made in a couple days. It’s a vertical SHMUP with a twist. You must summon enemies to fight. Summon more and more difficult enemies to get a higher score. You have 1 minute to try to […]