Archive for July, 2010
Uncategorized: July 3rd, 2010Last time I hoped for a more obscure game out of the box, and boy did I get one. First, a little back story.
I had a class on interface design for games. One of our in-class assignments was to look at a manual for a Japanese game and figure out what sort of game it […]
Uncategorized: July 13th, 2010Well, I have a devLog for the game here, but I figured I should post something on the ol’ blog about it. This is the second episode in my Space Captain McCallery series. This time, it’s quite a bit larger than the first episode. I’m also putting more focus on puzzles and exploration, while still […]
Uncategorized: July 22nd, 2010I have uploaded a new version of episode 1 of Space Captain McCallery. I’ve made changes in the first episode to reflect changes I’ve made to the gameplay in the second episode, namely the ability to jump diagonally, holding down the shoot button to repeatedly shoot and strafe, and the camera stopping […]